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Resident Evil 6: Zombies, Mutants, and the Transition to Action Adventure


Thousands of defeated zombies, monsters, and four campaigns later Resident Evil 6 is finished consuming my life. Resident Evil is just as fun as ever but don’t get confused; This game series is no longer survival horror. Capcom has made their popular long running franchise transition into action adventure with survival horror elements. Elements such as zombies and mutated monsters still prevail but those things are offset by gameplay and tone that make it an action adventure game heavily based around gun play and co-op missions. This series has more in common with Gears of War now than it does the games at it roots. However, this isn’t a bad thing. It is still incredibly fun.

Uniquely this game offers three different initial Campaigns to the player with a main character from past entries as your controllable protagonist for each one. The same overall story is told throughout all three campaigns but from different views, locations, and motivations. You’ll have to play every campaign to get all your questions about the story answered because there are plenty of times the game leaves you scratching your head trying to figure out events going on around you. Each campaign can be played through initially as you start the game for the first time with the exception of the final fourth campaign which is only unlocked after playing through the first three. The final campaign answers all of the ultimate questions about the game even though it might be the weakest story overall.

First on our list is our stoic pretty boy Leon’s campaign. Leon Kennedy, a familiar face from Resident Evil 2 and 4, and his playable co-op partner Helena Harper, a brand new female character for the series, lead the charge against the zombie outbreak threatening to consume the world. Traditional zombies have returned to the series as a result of the new C-Virus bioterrorism weapon. This is a welcome turn of events for long-time Resident Evil fans that have been yearning for the undead to come back to the series. Undead zombies have taken over for the parasite controlled people from the previous two installments as the main threat to Leon and Helena.

The campaign starts in a small fictional town in the USA similar to Raccoon City from the first three games. Big dark empty buildings, secret underground labs, and crazy mutated boss fights all litter this section in addition to the return of the walking dead which should make fans of the series’ origins happy. Then this play-through takes you to China where the meat of the story occurs. All the campaigns end up in China and there is a lot of overlapping story that takes place there. The series typical giant boss battle at the end of Leon’s story will leave you satisfied but at the same time yearning for more. Luckily there is three more stories waiting for you to sate your appetite for more undead carnage.

Next up, it’s the return of the very first protagonist of the Resident Evil series, Chris Redfield, with his fellow BSAA solider, Piers Nivens as his co-op partner. Chris and Piers lead groups of BSAA (Bioterrorism Security Assessment Alliance) solders from war torn Eastern Europe to China killing off the mutated human J’avo as opposed to zombies in Leon’s story. The J’avo are reminiscent of the parasite controlled people from Resident Evil 4 and 5 and end up being fought as your typical foe during the second and third selectable campaigns.


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