Nvidia GTX-680 GeForce 301.10 WHQL drivers released
Nvidia launches its new GeForce 301.10 WHQL drivers designed for the latest GeForce GTX-680 GPU. The latest drivers introduce several features as well as enhancing improved gameplay and “day-to-day system use”. The company’s latest drivers currently only support the GeForce GTX-680 at this time, but says it will be rolling out a “unified driver for all GeForce owners in the near future”.
301.10 WHQL brings FXAA to the GeForce GTX-680 as part of a standard feature within Nvidia’s control panel, and claims is 60% faster than 4xMSAA. “many transparent textures in Batman: Arkham City cannot be anti-aliased by MSAA, as shown in our Batman: Arkham City Graphics Breakdown and Performance Guide, and in Epic Games’ Unreal Engine 3 Samaritan demo aliasing is significantly reduced when switching from 4xMSAA to FXAA, as shown below in our comparison image.” Nvidia said on its blog site.
Another added feature to the new drivers is AVS (Adaptive Vertical Synchronization). If you’re anything like me, who hate and despise screen-tearing, then you know exactly where this feature is heading. Nvidia says the downside to enabling VSync in our games today is the “occasional and equally annoying, noticeable stutter when frame rates drop below the locked rate“, and right they are. However users only steer towards VSync to smooth out game play and rid the screen-tearing aspect. AV
AVS will automatically ‘enable’ VSync when the games frame rate drops below the locked rate and re-enabling when the games frame rate returns or goes above the locked rate — which Nvidia says will “drastically reduces the noticeability and frequency of stuttering, and makes VSync gaming a viable option once more.” Gamers may be a bit skeptical, but urged to try the feature.
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