How-To enable AA and AS in SWTOR
Update! To gain higher Anti-Aliasing, check out our new article!
Bring “2x Sparse Grid Supersampling” Anti-Aliasing to SWTOR
NOTE: This tweak is no longer needed as BioWare has enabled Anti-Aliasing within the games Options under “Graphics”
It’s not uncommon for game developers to release games without AA (Anit-Aliasing) features in a games’ early stage, as this is typically done later after release. Star Wars The Old Republic (SWTOR) is one of them, and if you are like me, someone who despises the dreaded jaggies, there is a glimmer of hope.
Until AA and AS are enabled, here is a quick How-To for enabling AA along with Texture Anisotropy features in the game. NOTE: this currently works for Nvidia graphics cards only; ATI users tend to have better luck within the control panel settings alone by “forcing” settings, but not always (sorry ATI’ers!).
Even when using the Nvidia control panel to “force” the settings, the game simply ignores it. Editing the games .ini file, however, rids the jaggies and brings back the glorifying AA/AS features.
First you will need to locate the file “client_settings.ini”, which will be located out under the AppData folder; however this folder is commonly hidden in Windows.
Show Hidden Folders Instructions
- Show hidden folders for Windows 7
- Show hidden folders for Windows Vista
- Show hidden folders for Windows XP