Halo 4 now available for pre-order
The game takes place five years after the action in Halo 3 and sees the welcome return of Master Chief, a character lacking from Halo Reach.
Microsoft and 343 Industries have spilled details on the game, explaining that it includes something called Multiplayer Infinity, which we learn is “groundbreaking”. It sounds interesting and appears to build on the ability to buy pieces of armour, as seen in Halo Reach.
“You’ll build your custom Spartan-IV supersoldier, and progress your multiplayer career across all ‘Halo 4′ competitive and cooperative game modes,” says the accompanying blurb. “Your multiplayer experience will be embedded in the fiction of ‘Halo’ like never before, where your progress and game choices affect your appearance, arsenal, and role on the battlefield.”
Also new is Spartan Ops, a type of Spartan soap opera that you’ll be able to watch and play along with on a weekly basis. As the name suggests, missions will be objective based, suggesting a slower pace than other multiplayer options.
Multiplayer options are now collected under a War Games banner, which is probably more fitting and will include more game modes. Frustratingly, details on these are not available yet.
Both Spartan Ops and the multiplayer options will only be available to those with Gold, read paid for, Xbox subscriptions.
New weapons will also be available and the armour modification options have had a tweak. While customisation now is mostly cosmetic, the firms suggest that by combining different armour elements players will be able to improve gameplay. Also changing game play styles are “specialisations”, which again will let players tailor their Spartan and style to their own preferences.
They are called combat enhancements and sound like an advanced take on the loadout menu that lets players select from, for example, the abilities to sprint, hover, or fade into the background.
As well as a vanilla box release there is also a limited edition package available.