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Guild Wars 2 – Come get some!

The long exhausting wait is finally over, and it feels like a decade has gone by. ArenaNet, the developers behind Guild Wars and Guild Wars 2, are proud to release the long anticipated game, one that may actually do well in a poor economy.

With Star Wars: The Old Republic failing miserably, BioWare spent more money and time invested in voice acting rather than game coding, and soon hitting Free to Play, Guild Wars 2 will be Free to Play just like its previous version. Players are certainly excited and currently enjoying the games head-start. ArenaNet has done an outstanding job with head-start with few bugs and, so far, zero downtime. The only, and minor, complaints are the queue times — but these are not your average ‘sit-n-wait’ queue times as players can still partake in the game and eventually get carried over to the live layer.

Finally a game that a vast majority can sit back, enjoy, level and have some good’old fashion fun! (and it is no longer CPU-bound, woohoo!)

So far the games performance has been outstanding for a newly released game and players do not sit and wait in queue times being told “you are now 780 in queue . . .“. Instead players are able to jump right into the game and start leveling. The only difference is while you are in the ‘wait-world’, you cannot see party members you join up in right away. Later the game will drop you into real zone where party members can then see each other. (seriously? what a genius idea!)

Guild Wars 2 does need some polishing on the performance side, but in all it is not as bad as one might think. As for me, I am just extremely picky when it comes to perfect performance and graphic appeal. GW2 has it all, and then some. The games minor sluggish performance is mainly due in part by the server loads, which is to be expected.

If you haven’t picked up the game, we highly recommend it! You won’t be disappointed like you were with SWTOR . . . BioWare (sounds more like BuyerBeWare doesn’t it?)

We’ll have an article up on Guild Wars 2 soon. (I am still recovering from traveling this past month — hence the lack of updates here lately.)




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