Intel Performance Tuning Protection Plan

Purchased Intel Performance Tuning Protection Plan for the i7 5930K. Now running at 4.5Ghz with memory at 3K. Running on a Corsair Hydro Series H110i GT ! ...

Guild Wars 2 - Bringing Antialiasing to the game

It's no surprise seeing another game slam onto the market lacking AA (Anti-Aliasing) features and Guild Wars 2 is no exception. MMORPG games tend to get...

Syfy's Defiance game Beta Screenshots

Below are a few screenshots from the upcoming Syfy "Defiance" game coming out on April 2, 2013. Defiance is a first of its kind where the game will be in close...

Steam Box, Steam for Linux

Valve has made one of its first steps toward a "Steam Box." Steam for Linux has been released today for Linux's operating system Ubuntu; complete with a...

Lowering game latency with WTFast tunneling

Taking a dive into WTFast  latency tunneling service -- is like your internet on steroids. Internet latency is a gamers worst nightmare. Any network...

Logitech G13 Advanced Gameboard

The G13 Advanced Gameboard is Logitech’s answer to gamers needs. It’s a fantastic light-weight, portable alternative for gamers who don’t want...

Rosewill Thor V2 Computer Case

Rosewill , the company behind quality hardware and affordable cases, debuted the redesigned Thor-V2 case earlier this year and has since become one of the...

Electronic Arts: Battlefield 3

As one of the most anticipated games released by EA (Electronic Arts), Battlefield 3 sets itself apart from its rivals with a great story-line and game play....

Gaming

A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).

Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire “games” into the category of puzzles rather than games.[1]

Attested as early as 2600 BC,[2][3] games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.[4]